Sunday, 26 February 2012

2012 Bomber


2012 Bomber is a prototype created by me on the game engine Kodu. Using Kodu is pretty good fun if you get the hang of it, its simple to use no Rocket Science. I started using Kodu in college a couple of days ago and we were assigned work of creating a prototype with only one level, so the above image is a screenshot of the game which i named 2012 Bomber.




In 2012 Bomber, the player plays as a Jet and flies around the scenario collecting apples and bringing them back to the base, these apples are guarded by cannons. These cannons fire homing missiles at the player's jet and try to destroy it simultaneously the player can also fire missiles at the cannons. Both the jets and the cannons have a health bar. So the player has to try and collect all the apples before being destroyed or has to eliminated all cannons in order to complete the level.

The game is still in development, hopefully will complete it soon :)